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|
/*
* (C) 2002 Paul Wilkinson wilko@users.sourceforge.net
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
/*
* JaimConnection.java
*
* Created on 4 May 2002, 08:38
*/
package com.wilko.jaim;
import com.wilko.jaim.commands.*;
import com.wilko.jaim.flap.*;
import com.wilko.jaim.responses.*;
import java.io.IOException;
import java.io.InputStream;
import java.io.InterruptedIOException;
import java.io.OutputStream;
import java.net.MalformedURLException;
import java.net.Socket;
import java.net.URL;
import java.text.DateFormat;
import java.util.*;
/**
* The JaimConnection object is the primary interface into the Jaim library.
* Programs should instantiate a JaimConnection (in most cases the simple constructor should be used).
* Once JaimConnection has been instantiated, call {@link #connect} followed by {@link #logIn}.
*
* @author paulw
* @version $Revision: 1.20 $
*/
public class JaimConnection implements java.lang.Runnable {
private static final int MAX_POINTS = 10;
private static final int BLOCK_POINTS = 5;
private static final int POINT_RECOVERY_TIME = 2200; // Recover one point every 2.2 seconds
private static final int THRESHOLD_DELAY = 5000; // Delay when we are threshold of being blocked
private static final int WAIT_TIME = 61000; // Wait 61 secs for a keep alive
private Socket s;
private InputStream sin;
private OutputStream sout;
private boolean connected;
private boolean loggedIn;
private boolean loginComplete;
private boolean configValid;
private final String host;
private final int port;
private int clientSequence;
private int serverSequence;
private ReceiverThread rt;
private DeliveryThread dt;
private Vector eventListeners;
private HashMap watchedBuddies;
private HashMap buddies;
private HashMap groups;
private String nickName;
private long lastMessageSendTime;
private boolean debug;
private Thread myThread;
private Vector messageQueue;
private boolean exit;
private long lastKeepAlive;
// Number of send "points" - used to control send rate
private int sendPoints = 10;
/**
* Creates new JaimConnection that connects to the default host and port.
* In most cases this constructor should be used.
*/
public JaimConnection() {
host = "toc.oscar.aol.com";
port = 9898;
startMe();
}
/**
* Creates a new Jaim Connection to the specified host/port.
* There are currently no reasons to call this constructor, however AOL may change the TOC host and port in the future
*
* @param host The hostname or IP address of the TOC server
* @param port The port number to connect to on the host
*/
public JaimConnection(String host, int port) {
this.host = host;
this.port = port;
startMe();
}
/**
* start the message dispatcher thread
*/
private void startMe() {
connected = false;
loggedIn = false;
eventListeners = new Vector();
loginComplete = false;
lastMessageSendTime = 0;
watchedBuddies = new HashMap();
buddies = new HashMap();
groups = new HashMap();
debug = false;
exit = false;
rt = null;
configValid = false;
lastKeepAlive = System.currentTimeMillis();
TocResponseFactory.addResponseHandler(new BuddyUpdateTocResponse());
TocResponseFactory.addResponseHandler(new ErrorTocResponse());
TocResponseFactory.addResponseHandler(new EvilTocResponse());
TocResponseFactory.addResponseHandler(new IMTocResponse());
TocResponseFactory.addResponseHandler(new SignOnTocResponse());
TocResponseFactory.addResponseHandler(new NickTocResponse());
TocResponseFactory.addResponseHandler(new GotoTocResponse());
TocResponseFactory.addResponseHandler(new ConfigTocResponse());
TocResponseFactory.addResponseHandler(new ChatInviteTocResponse());
TocResponseFactory.addResponseHandler(new ChatJoinTocResponse());
TocResponseFactory.addResponseHandler(new ChatBuddyUpdateTocResponse());
TocResponseFactory.addResponseHandler(new ChatMessageTocResponse());
TocResponseFactory.addResponseHandler(new ChatLeftTocResponse());
messageQueue = new Vector();
myThread = new Thread(this);
myThread.setDaemon(true);
myThread.start();
dt = new DeliveryThread();
dt.setDaemon(true);
dt.start();
}
/**
* Enable/Disable debugging messages to stdout
*
* @param debug true if debugging messages should be output
*/
public void setDebug(boolean debug) {
this.debug = debug;
}
/**
* Get the intermessage delay time
*
* @return The intermessage delay time in milliseconds
* @deprecated This function is no longer used
*/
public long getInterMessageDelay() {
return (0);
}
/**
* Specify the intermessage delay time. <br>
* The {@link #sendIM } method will ensure that at least this amount of time has elapsed between messages
*
* @param msec The delay period in milliseconds
* @deprecated This function is no longer used - send throttling is automatic
*/
public void setInterMessageDelay(long msec) {
}
/**
* Set the EventListener object. This object will be notified of incoming TOC events
*
* @param l The listener class to be notified
* @deprecated replaced by {@link #addEventListener}
*/
public void setEventListener(JaimEventListener l) throws TooManyListenersException {
eventListeners.add(l);
}
/**
* Add an EventListener object. This object will be notified of incoming TOC events
*
* @param l The listener class to be notified
*/
public void addEventListener(JaimEventListener l) {
eventListeners.add(l);
}
/**
* Remove an EventListener object. This object will no longer be notified of incoming TOC events
*
* @param l The listener class to be removed
*/
public void removeEventListener(JaimEventListener l) {
eventListeners.remove(l);
}
/**
* Initiate a connection to the TOC server
*
* @throws IOException If an underlying network communication fails
*/
public void connect() throws IOException {
s = new Socket(host, port);
s.setSoTimeout(500);
sin = s.getInputStream();
sout = s.getOutputStream();
sout.write("FLAPON\r\n\r\n".getBytes());
FLAPInputFrame inFrame = new FLAPInputFrame();
int i = -1;
while (!inFrame.completeFrameRead()) {
i = sin.read();
inFrame.addFrameData((byte) i);
}
try {
FLAPFrame f = FLAPFrameFactory.createFLAPFrame(inFrame.getFrameData());
FLAPSignonFrame sf = (FLAPSignonFrame) f;
if (debug) {
System.out.println("Starting sequence=" + sf.getSequence());
System.out.println("FLAP version = " + sf.getFLAPVersion());
}
clientSequence = sf.getSequence();
serverSequence = sf.getSequence();
} catch (FLAPFrameException e) {
throw new IOException("FLAPFrameException:" + e);
}
if (rt != null) {
rt.pleaseExit();
}
rt = new ReceiverThread(this);
rt.setInputStream(sin);
rt.setDaemon(true);
rt.start();
connected = true;
}
/**
* Disconnect from the TOC server
*
* @throws IOException if a network transport error occurs
*/
public void disconnect() throws IOException {
exit = true;
rt.pleaseExit();
try {
rt.join(700);
myThread.join(700);
} catch (InterruptedException e) {
}
if (connected) {
if (loggedIn) {
logOut();
}
s.close();
connected = false;
}
}
/**
* Check if the TOC login process has completed
*
* @return true if the login process is complete
*/
public boolean isLoginComplete() {
return (loginComplete);
}
/**
* Log out from the TOC server
*/
public void logOut() {
loggedIn = false;
loginComplete = false;
configValid = false;
}
/**
* Get the formatted Nick Name for this connection. If no formatted nick name has been registered with the TOC server, then the username provided to the logIn call is returned
*
* @return The Nick Name associated with this connection
*/
public String getNickName() {
return (nickName);
}
/**
* login to the TOC server. {@link #connect() } method should be called first
*
* @param username The username to log in with
* @param password the password for the specified username
* @param waitTime time in milliseconds for successful login before declaring an error
* @throws IOException If a network error occurs
* @throws JaimException If a login failure occurs or login fails to complete before waittime expires
*/
public void logIn(String username, String password, int waitTime) throws JaimException, IOException {
if (connected) {
nickName = username;
String nuser = Utils.normalise(username);
FLAPSignonFrame sof = new FLAPSignonFrame();
sof.setSequence(clientSequence++);
sof.setFLAPVersion(1);
sof.setTLVTag(1);
sof.setUserName(nuser);
sout.write(sof.getFrameData());
TocSignonCommand soc = new TocSignonCommand(host, port, username, password);
sendTocCommand(soc);
for (int i = 0; i < waitTime / 100; i++) // Wait a max of waitTime * 100ms
{
if (loginComplete || !connected) // Have we logged in successfully
{
break; // If so then return
} else {
try {
Thread.sleep(100); //Sleep for a tenth of a second
} catch (InterruptedException e) {
}
}
}
if (loginComplete) {
loggedIn = true;
} else {
throw new JaimTimeoutException("login failed-timeout waiting for valid response");
}
} else
throw new JaimStateException("Not connected.");
}
private void sendTocCommand(TocCommand cmd) throws IOException {
FLAPDataFrame fr = new FLAPDataFrame();
fr.setSequence(nextSequence());
if (debug) {
System.out.println("Sending " + cmd.toString());
}
fr.addString(cmd.toString());
sout.write(fr.getFrameData());
}
private int nextSequence() {
int seq = clientSequence++;
if (clientSequence > 65535)
clientSequence = 0;
return (seq);
}
private void sendKeepAlive() throws IOException {
FLAPKeepAliveFrame fr = new FLAPKeepAliveFrame();
fr.setSequence(nextSequence());
if (debug) {
System.out.println("Sending keepalive");
}
sout.write(fr.getFrameData());
}
/**
* The run method for the dispatcher thread
*/
public void run() {
while (true) {
if (messageQueue.size() > 0) {
realDispatch((FLAPFrame) messageQueue.remove(0));
} else {
if (System.currentTimeMillis() - lastKeepAlive > WAIT_TIME) {
if (debug) {
System.out.println("No keepalive received - sending");
}
try {
sendKeepAlive();
lastKeepAlive = System.currentTimeMillis();
} catch (IOException ioe) {
connectionLost();
}
}
try {
synchronized (this) {
this.wait(WAIT_TIME);
}
} catch (InterruptedException e) {
}
}
}
}
protected void Dispatch(FLAPFrame fr) {
messageQueue.addElement(fr);
synchronized (this) {
this.notify();
}
}
private void realDispatch(FLAPFrame fr) {
switch (fr.getFLAPFrameType()) {
case FLAPFrame.FLAP_FRAME_ERROR:
try {
disconnect();
} catch (IOException e) {
}
break;
case FLAPFrame.FLAP_FRAME_DATA:
FLAPDataFrame df = (FLAPDataFrame) fr;
TocResponse tr = TocResponseFactory.createResponse(df.getContent());
HandleTocResponse(tr);
break;
case FLAPFrame.FLAP_FRAME_KEEP_ALIVE:
if (debug) {
System.out.println("Received keep alive frame " + DateFormat.getTimeInstance().format(new Date()));
}
lastKeepAlive = System.currentTimeMillis();
try {
sendKeepAlive();
} catch (IOException e) {
connectionLost();
}
break;
case FLAPFrame.FLAP_FRAME_SIGNOFF:
connected = false;
loggedIn = false;
try {
s.close();
} catch (IOException e) {
}
break;
default:
if (debug) {
System.out.println("Unknown type received: " + fr.getFLAPFrameType());
}
break;
}
}
protected void HandleTocResponse(TocResponse tr) {
if (debug) {
System.out.println("Toc Response received:" + tr.toString());
}
if (tr instanceof SignOnTocResponse) {
TocInitDoneCommand tid = new TocInitDoneCommand();
TocAddBuddyCommand tab = new TocAddBuddyCommand();
Iterator it = watchedBuddies.keySet().iterator();
while (it.hasNext()) {
tab.addBuddy((String) it.next());
}
try {
sendTocCommand(tab);
sendTocCommand(tid);
deliverEvent(new LoginCompleteTocResponse()); // nform clients that login processing is now complete
loginComplete = true;
} catch (IOException e) {
}
} else if (tr instanceof ConfigTocResponse ctr) {
if (debug) {
System.out.println("Received ConfigTocResponse");
}
Enumeration e = ctr.enumerateGroups();
while (e.hasMoreElements()) {
Group g = (Group) e.nextElement();
groups.put(g.getName(), g);
Enumeration be = g.enumerateBuddies();
while (be.hasMoreElements()) {
Buddy b = (Buddy) be.nextElement();
if (!buddies.containsKey(b.getName())) {
buddies.put(b.getName(), b);
}
}
}
configValid = true;
}
deliverEvent(tr);
}
/**
* Deliver a TocResponse event to registered listeners
*
* @param tr The TocResponse to be delivered
*/
private void deliverEvent(TocResponse tr) {
dt.deliverMessage(tr);
}
/**
* Sends a whisper to a user in a chat room
* @param roomID The ID of the room
* @param screenname The screenname to whisper to
* @param message The message
*/
public void sentChatWhisper(String roomID, String screenname, String message) {
try {
TocChatWhisperCommand whisperCommand = new TocChatWhisperCommand(roomID, screenname, message);
sendTocCommand(whisperCommand);
} catch (IOException ignore) {
}
}
/**
* Accept a chat invite
* @param roomID The ID of the room
*/
public void acceptChat(String roomID) {
try {
TocChatAcceptCommand acceptCommand = new TocChatAcceptCommand(roomID);
sendTocCommand(acceptCommand);
} catch (IOException ignore) {
}
}
/**
* Evil/warn someone inside a chat room
* @param roomID The ID of the room
* @param screenname The screenname to evil/warn
* @param anonymous Stay anonymous?
*/
public void sendChatEvil(String roomID, String screenname, Boolean anonymous) {
try {
TocChatEvilCommand evilCommand = new TocChatEvilCommand(roomID, screenname, anonymous);
sendTocCommand(evilCommand);
} catch (IOException ignore) {
}
}
/**
* Evil/warn someone inside a chat room
* @param roomID The ID of the room
* @param screenname The screenname to evil/warn
*/
public void sendChatEvil(String roomID, String screenname) {
sendChatEvil(roomID, screenname, false);
}
/**
* Send an invitation to a chat room
* @param roomID The ID of the room
* @param message The message to be sent with the invite
* @param buddies An array of screennames to invite
*/
public void sendChatInvite(String roomID, String message, String[] buddies) {
try {
TocChatInviteCommand inviteCommand = new TocChatInviteCommand(roomID, message, buddies);
sendTocCommand(inviteCommand);
} catch (IOException ignore) {
}
}
/**
* Send a message in a chat room
* @param roomID The ID of the room
* @param message The message to send
*/
public void sendChatMessage(String roomID, String message) {
try {
TocChatSendCommand sendCommand = new TocChatSendCommand(roomID, message);
sendTocCommand(sendCommand);
} catch (IOException ignore) {
}
}
/**
* Leave a chat room
* @param roomID The ID of the room
*/
public void leaveChat(String roomID) {
try {
TocChatLeaveCommand leaveCommand = new TocChatLeaveCommand(roomID);
sendTocCommand(leaveCommand);
} catch (IOException ignore) {
}
}
/**
* Join a chat room
* @param exchange The exchange to use
* @param roomName The name of the room
*/
public void joinChat(int exchange, String roomName) {
try {
TocChatJoinCommand joinCommand = new TocChatJoinCommand(exchange, roomName);
sendTocCommand(joinCommand);
} catch (IOException ignore) {
}
}
/**
* Join a chat room
* @param roomName The name of the room
*/
public void joinChat(String roomName) {
joinChat(4, roomName);
}
/**
* Send an instant message
*
* @param recipient The nickname of the message recipient
* @param msg The message to send
* @throws IOException if a network error occurs
*/
public void sendIM(String recipient, String msg) throws IOException {
sendIM(recipient, msg, false);
}
/**
* Send an instant message
*
* @param recipient The nickname of the message recipient
* @param msg The message to send
* @param auto true if this is an automatic response (eg. away message)
* @throws IOException if a network error occurs
*/
public void sendIM(String recipient, String msg, boolean auto) throws IOException {
synchronized (this) {
if (sendPoints < MAX_POINTS) // If we have less than full points
{
long now = System.currentTimeMillis();
long difference = now - lastMessageSendTime;
sendPoints += (int) (difference / POINT_RECOVERY_TIME); // 1 point is regained every 2 seconds
if (sendPoints > MAX_POINTS)
sendPoints = MAX_POINTS;
if (sendPoints < BLOCK_POINTS) // If we are in danger of being limited
{
try {
Thread.sleep(THRESHOLD_DELAY); // Wait until we get one point back
sendPoints++;
} catch (InterruptedException ie) {
}
}
}
}
TocIMCommand im = new TocIMCommand(recipient, msg, auto);
sendTocCommand(im);
sendPoints--;
if (debug) {
System.out.println("Points=" + sendPoints);
}
lastMessageSendTime = System.currentTimeMillis();
}
/**
* Add a buddy to a group. This information can be saved on the server by calling {@link #saveConfig}
*
* @param buddyName The normalised buddy name to add
* @param groupName The name of the group to add this buddy to
* @param pos the position in the group at which to add the buddy.
* @return The {@link Buddy} object that represents the specified buddy name.
*/
public Buddy addBuddy(String buddyName, String groupName, int pos) {
if (debug) {
System.out.println("Adding " + buddyName + " to group " + groupName + " at position " + pos);
}
Buddy buddy;
buddy = (Buddy) buddies.get(buddyName);
if (buddy == null) {
buddy = new Buddy(buddyName);
}
Group group = (Group) groups.get(groupName);
if (group == null) {
group = new Group(groupName);
groups.put(groupName, group);
}
if (pos > group.getBuddyCount() || pos == -1) {
group.addBuddy(buddy);
} else {
group.addBuddy(buddy, pos);
}
return (buddy);
}
/**
* Add a buddy to a group. This information can be saved on the server by calling {@link #saveConfig}
* The buddy is added to the end of the group
*
* @param buddyName The normalised buddy name to add
* @param groupName The name of the group to add this buddy to
* @return The {@link Buddy} object that represents the specified buddy name.
*/
public Buddy addBuddy(String buddyName, String groupName) {
return (addBuddy(buddyName, groupName, -1));
}
/**
* Add a buddy to the watch list for this connection.
* This method must be called after {@link #connect()}
* It also appears that the login process will not complete unless at least one buddy is added to the watch list
*
* @param buddy The nickname to add to the watch list
* @throws JaimException if the method is called at the wrong time
* @see JaimEventListener
* @deprecated the {@link #watchBuddy} method should be used instead
*/
public void addBuddy(String buddy) throws JaimException {
watchBuddy(buddy);
}
/**
* Add a buddy to the watch list for this connection.
* This method must be called after {@link #connect()}
* It also appears that the login process will not complete unless at least one buddy is added to the watch list
*
* @param buddy The nickname to add to the watch list
* @throws JaimException if the method is called at the wrong time
* @see JaimEventListener
*/
public void watchBuddy(String buddy) throws JaimException {
if (loggedIn) {
try {
TocAddBuddyCommand tab = new TocAddBuddyCommand();
tab.addBuddy(buddy);
sendTocCommand(tab);
} catch (IOException e) {
throw new JaimException(e.toString());
}
}
watchedBuddies.put(buddy, buddy);
}
/**
* Save group/buddy list configuration to the TOC server
*
* @throws IOException if a network error occurs
*/
public void saveConfig() throws IOException {
TocSetConfigCommand tsc = new TocSetConfigCommand();
Iterator it = groups.keySet().iterator();
while (it.hasNext()) {
Group g = (Group) groups.get(it.next());
tsc.addGroup(g);
}
sendTocCommand(tsc);
}
/**
* Return the set of groups that have been stored in the TOC server
* The information returned from this method is only valid if {@link #isConfigValid} returns true
*
* @return A Collection of {@link Group} Objects
*/
public Collection getGroups() {
return (groups.values());
}
/**
* Return a group, given its name
*
* @return A {@link Group} Object corresponding to the string name
*/
public Group getGroupBy(String name) {
Group result = (Group) groups.get(name);
return result;
}
/**
* Indicate whether configuration information has been received from the TOC server.
* If this method returns true then the information returned by {@link #getGroups} is valid
*
* @return true if configuration information has been received from the TOC server.
*/
public boolean isConfigValid() {
return (configValid);
}
/**
* Send a warning or "Evil" to another user. You must be involved in a communication with a user before you can warn them
*
* @param buddy The nickname of the buddy to warn
* @param anonymous true if the warning should be sent anonymously
* @throws IOException if a network error occurs
*/
public void sendEvil(String buddy, boolean anonymous) throws IOException {
TocEvilCommand ec = new TocEvilCommand(buddy, anonymous);
sendTocCommand(ec);
}
/**
* Set the information for the logged in user
*
* @param information The information for this user (May contain HTML)
* @throws IOException if a network error occurs
*/
public void setInfo(String information) throws IOException {
TocSetInfoCommand sic = new TocSetInfoCommand(information);
sendTocCommand(sic);
}
/**
* Get the information for the specified user
*
* @param username The screenname for whom info is requested (May contain HTML)
* @throws IOException if a network error occurs
*/
public void getInfo(String username) throws IOException {
TocGetInfoCommand gic = new TocGetInfoCommand(username);
sendTocCommand(gic);
}
/**
* Get an Input stream associated with a URL returned by the "GOTO_URL" toc response
*
* @param file The "file" returned by calling GotoTocResponse#getURL
* @return An InputStream connected to the specified URL
* @throws IOException if an IO error occurs
* @throws MalformedURLException if there is an error building the URL
*/
public InputStream getURL(String file) throws IOException, MalformedURLException {
URL URL;
URL = new URL("http", host, port, file);
return (URL.openStream());
}
/**
* Set the information for the logged in user
*
* @param awayMsg The away message for this user. May contain HTML. To cancel "away" status set the awayMsg to ""
* @throws IOException if a network error occurs
*/
public void setAway(String awayMsg) throws IOException {
TocSetAwayCommand sic = new TocSetAwayCommand(awayMsg);
sendTocCommand(sic);
}
/**
* Adds the specified buddy to your permit list.
*
* @param buddy The buddy to add to your block list. If this is an empty string, mode is changed to "permit none"
* @throws JaimException if a network error occurs
*/
public void addPermit(String buddy) throws JaimException {
if (loggedIn) {
try {
TocAddPermitCommand tap = new TocAddPermitCommand();
tap.addPermit(buddy);
sendTocCommand(tap);
} catch (IOException e) {
throw new JaimException(e.toString());
}
}
}
/**
* Adds the specified buddy to your block list.
*
* @param buddy The buddy to add to your block list. If this is an empty string, mode is changed to "deny none"
* @throws JaimException if a network error occurs
*/
public void addBlock(String buddy) throws JaimException {
if (loggedIn) {
try {
TocAddDenyCommand tad = new TocAddDenyCommand();
tad.addDeny(buddy);
sendTocCommand(tad);
} catch (IOException e) {
throw new JaimException(e.toString());
}
}
}
/**
* Called by receiver thread to indicate that the connection has been terminated by an IOException
*/
private void connectionLost() {
deliverEvent(new ConnectionLostTocResponse());
logOut();
connected = false;
}
/**
* Set the idle time for this user
*
* @param idleSecs The number of seconds the user has been idle for. Set to 0 to indicate current activity. The server will increment the idle time if non-zero
* @throws IOException if a network error occurs
*/
public void setIdle(int idleSecs) throws IOException {
TocSetIdleCommand sic = new TocSetIdleCommand(idleSecs);
sendTocCommand(sic);
}
/**
* Delete a buddy from the buddy watch list. The buddy should have been added with {@link #addBuddy } first.
* The buddy list can only be modified after {@link #connect } is called.
*
* @param buddy The buddy name to be deleted\
* @deprecated use {@link #unwatchBuddy } instead
*/
public void deleteBuddy(String buddy) {
unwatchBuddy(buddy);
}
/**
* Delete a buddy from the buddy watch list. The buddy should have been added with {@link #addBuddy } first.
* The buddy list can only be modified after {@link #connect } is called.
*
* @param buddy The buddy name to be deleted
*/
public void unwatchBuddy(String buddy) {
watchedBuddies.remove(buddy);
}
private class ReceiverThread extends Thread {
private InputStream sin;
private boolean exit;
private final JaimConnection parent;
private ReceiverThread(JaimConnection parent) {
this.parent = parent;
exit = false;
}
private void setInputStream(InputStream in) {
sin = in;
}
public void run() {
if (debug) {
System.out.println("Receiver starting");
}
FLAPInputFrame inframe = new FLAPInputFrame();
try {
while (!exit) {
try {
int i;
while (!inframe.completeFrameRead()) {
i = sin.read();
inframe.addFrameData((byte) i);
}
try {
FLAPFrame fr = FLAPFrameFactory.createFLAPFrame(inframe.getFrameData());
parent.Dispatch(fr);
} catch (FLAPFrameException ffe) {
if (debug) {
ffe.printStackTrace();
}
}
if (inframe.completeFrameRead()) {
inframe.resetInputFrame();
}
} catch (InterruptedIOException iie) {
// We expect these because we are performing reads with a timeout
}
}
} catch (IOException e) {
connectionLost(); // Indicate that we have lost our connection
if (debug) {
e.printStackTrace();
}
}
}
private void pleaseExit() {
exit = true;
}
}
private class DeliveryThread extends Thread {
private final Vector messages;
private boolean exit;
private DeliveryThread() {
messages = new Vector();
exit = false;
}
private void deliverMessage(TocResponse tr) {
synchronized (this) {
messages.add(tr);
this.notify();
}
}
public void run() {
if (debug) {
System.out.println("Delivery Thread starting");
}
while (!exit) {
if (messages.size() > 0) {
TocResponse tr = (TocResponse) messages.remove(0);
doDelivery(tr);
} else {
synchronized (this) {
try {
this.wait();
} catch (InterruptedException e) {
}
}
}
}
}
private void doDelivery(TocResponse tr) {
for (int i = 0; i < eventListeners.size(); i++) {
JaimEventListener el = (JaimEventListener) eventListeners.elementAt(i);
el.receiveEvent(new JaimEvent(this, tr));
}
}
private void pleaseExit() {
exit = true;
}
}
}
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